Showing posts with label Push. Show all posts
Showing posts with label Push. Show all posts

July 15, 2015

Crash: The Game, Book 3

by Eve Silver
Katherine Tegen Books/HarperCollins
978-0-06-219219-6
357 pp.
Ages 13+
June 2015

If you haven't read Rush and Push, Books 1 and 2 respectively of Eve Silver's The Game trilogy, do read them first.  Crash will be all the more enjoyable with the background gleaned from the first two books.  And you'll see why Rush won the 2015 White Pine award of the Ontario Library Association's Forest of Reading readers' choice award program.


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Everything that teen Miki Jones thought she knew about the game–in which she and boyfriend Jackson and friend Luka are pulled into by the Committee to fight the alien Drau–comes crashing down in Crash, Eve Silver's final book of her The Game trilogy.

As debilitating and off-centering as the car crash that has landed both Miki's father and her best friend Carly clinging to life in hospital, so is Miki's understanding of how the game works after she finds herself telepathically communicating with an unarmed Drau who pleads for mercy.  This is not the enemy they’ve all been told about.  And now there’s some weird stuff going on in the game, with the players feeling sluggish and images breaking up into pixels, and then it’s not even being played the way they’ve learned it to be.  Even outside the game, Miki keeps getting this creepy feeling like she’s being watched.

So not only is she worrying about her father and Carly and maybe even Jackson leaving her like so many important people in her life already have, now she is brought before the Committee who question her about that encounter with the Drau.  Fortunately, Jackson's sister, Lizzie, who had died in the game but has connected with Miki from a different dimension, instructs Miki how to keep the Committee from getting inside her head and taking over all her memories.

Everything is a muddle.  How is Miki to reconcile what she knows, what she believes, what she feels, and what Jackson says and does, with what they are being told?  Too many inconsistencies and the feeling of being manipulated has Miki on a trajectory to crash through everything she knows or thinks she knows.

Crash is a fitting conclusion, wrapping up The Game trilogy with a very convincing resolution to the story of manipulation for entertainment purposes by an almost omnipotent entity.  And while Eve Silver reassures the reader that there are happy endings for seemingly ill-fated couples and that for those repeatedly overwhelmed by loss it is not endless,  The Game trilogy is a cautionary tale of finding enjoyment in war and destruction, even if it seems to be only in an action-packed role-playing game.  Enjoy the action of the story, including a number of cliff-hangers, but heed its subtle message.  Eve Silver has shared it so expressively, making it worthy of noting.

August 19, 2014

Push: The Game, Book 2

by Eve Silver
Katherine Tegen Books / HarperCollins
978-0-06219221-9(hc)
978-0-06219218-9 (ebook) 
978-1-46767679-3 (audio)
352 pp.
Ages 13-17
June, 2014
Reviewed from Harper Audio edition

When Miki Jones last saw her new boyfriend Jackson Tate, they'd been pulled from their high school reality to fight the alien Drau yet again, and she'd witnessed Jackson's death.  Upon her return, with no time evidently passing, Jackson does not respawn with her, suggesting he is truly gone. Strangely he has not been wiped from anyone's memory, and his car and keys are still at the pizza place, which should not happen if he'd died.

Luka, who is also part of the Game, (see my review of Rush for an explanation about how teens are pulled into it), suggests that Jackson may not be dead but being dealt with by the Committee for breaking one of their many rules. Regardless, she is now the team leader and making decisions for Luka, Tyrone, Kendra and Lien when they get pulled next to fight the Drau. This fight with the Drau reveals even more questions for Miki, beyond where Jackson is.  Why are Kendra's scores so high for a player who is so terrified and hangs back? Why are there so many similarities between video games they play and the Game? And is the girl with the green eyes who saves Miki's life really Jackson's dead sister Lizzie or a Drau shell in Lizzie's image?

When Miki respawns, uninjured, to meet with the Committee, she learns that they have Jackson and are attempting to "discipline" him for inappropriate actions.  Even though Miki is in love with Jackson, she is very honest about his actions and she debates with the Committee about their own recklessness and leadership responsibilities.  They may respect her arguments but when given a choice, Miki can do nothing else but remain in the Game.

Though Jackson and Miki are reunited shortly thereafter, their relationship continues to be strained with new circumstances, including the Drau breaking into Miki and Jackson's living world at a school Halloween dance, with the suspicious attention two girls at school begin to have in Miki and Jackson, and their choices about revealing certain truths and not others.  Yep, a completely natural teen relationship with some alien-fighting game to add more tension.

I realized how annoyed I was getting at Miki for her continuous flip-flopping about trusting Jackson: Is he really into her?  Is he telling her the truth about everything? Can she trust him with her secrets? Will he put her in jeopardy with his choices? Should she tell him about his sister?  One minute she is defending him to the death, thrilled to be in his arms, and then she's condemning him for not telling her everything which must indicate how he feels about her.  But, I realized that Miki who admittedly has anxiety issues is reacting as a person who has experienced trauma: her mother died from lung cancer, her father is now drinking excessively and denying his addiction, and Miki is part of a game that requires that she annihilate scary and powerful Drau who want to take over her world. Her irritability and mood swings are actually the least of her problems, especially when she really doesn't have anyone she can talk to about all of it.

Sadly, for Miki, Eve Silver takes her even closer to the edge by the end of Push, although this is fortunate for readers of The Game.  The heart-stopping action of the Game itself will have readers expecting the Drau to appear at any moment, even more so after they push into the teens' reality and civilians such as Miki's best friend Carly can end up in the Game without being pulled by the Committee.  The changing rules make everyone a little more jittery and defensive.  It's hard to be on the offensive when you don't know what the rules are anymore.  And by creating a self-righteous, all-knowing committee to oversee the Game, Push becomes part of an allegory about war and power. Eve Silver takes Rush and Push beyond the video game-scenario and into a global sphere in which humans are simply pawns and terror can be used to control them. Thankfully Miki and Jackson's romance is the one bright light that suggests that love may triumph over all. But we will need to wait until 2015 when Crash, the third book in The Game series comes out to see whether this is ultimately true.